Vig just released his latest Team Fortress 2 level called CTF Laynedecker. You can also download prop models used on this level and source files on request. Check out level… Read more »
Soon you’ll be able to follow Level-Design.org on Twitter. Check it now!
Check out World of Level Design, there’s a new contest called Halloween Level Design/Game Environment Challenge 2010. More information about the contest can be found here.
Anthony Vaccaro posted some really nice pictues of his scenes from Halo Reach. Chceck out Polycount thread to read more.
11-Day Level Design Challenge from World of Level Design hits the end. Here are the results: Winner: Tranquility (Unreal Engine 3) by ZensDeath Runner-ups: DM Sanctuary (UDK) by Sarge Mat… Read more »
Wesley Tack uploaded his “From Start to End” progress screenshots of upcoming Off Limits level. More screenshots at Wesley’s blog.
The idea is to store all Level Design and Environment art portfolios in one place. Check out the Links section. If there’s no link to your portfolio, send me the… Read more »
First ever Quake III Arena Single Player map making contest at LvL World! Visit LvL website to see the details.
Forge Lessons are series of articles about Halo 3 Level Design writen by Raymond Benefield. You’ll find there a lot of advices and interesting notes about creating levels. It’s an… Read more »
Thiago Klafke has shown his latest environment called Sci-Fi Apartment Complex. The scene is rendered in UDK with only few modular pieces. For more information visit Thiago’s portfolio site.