LEVEL-DESIGN.org News Roundup – Volume 31
LEVEL-DESIGN.org News Roundup – Volume 31: Artices: Visual Development by Epic Games in UE4 by Mortiz Weller Gamasutra – Level Design In a Day: An Expert Roundtable Q&A Gamasutra -How To Reduce… Read more »
LEVEL-DESIGN.org News Roundup – Volume 31: Artices: Visual Development by Epic Games in UE4 by Mortiz Weller Gamasutra – Level Design In a Day: An Expert Roundtable Q&A Gamasutra -How To Reduce… Read more »
LEVEL-DESIGN.org News Roundup – Volume 30: Hello! Sorry for a long delay. I’m still busy and this won’t change soon. I’ve made one big change on the website. All the… Read more »
LEVEL-DESIGN.org News Roundup – Volume 29 Articles: Tobiah Marks Blog – Blast Monkey’s Design Philosophy DevMag – How to Design Levels for Platformers STRAFE Blog – How We Are Handling Level… Read more »
Hi fellow designers and artists! Look what awesome and yaw-dropping scenes and portfolios I found! Vincent Mayeur – Environment Artist – Showcase scene from “Detached” game prototype [Vincent’s Portfolio] Rex Mcnish – Environment… Read more »
LEVEL-DESIGN.org News Roundup – Volume 28 Art Dumps: Polycount – Infamous: Second Son Art Dump Artices: Quest Design in Witcher 3: Wind Hunt Building The Open World of Dead Island… Read more »
SpronyvanJohnson writes: On December 2nd Quake 3 will celebrate its 15th anniversary. Many people have a soft spot for this classic so instead of neglecting this anniversary we want to… Read more »
SpronyvanJohnson says: That’s right guys, the deadline has passed and we’ve got exactly 11 good looking whitebox maps for you all. I must say that I’m very pleased by your… Read more »
LEVEL-DESIGN.org News Roundup – Volume 27 Art Dumps: Bungie’s “Destiny” Art Dump on Polycount Articles: 13 Ways to Improve Your LD/3D Skill Away From a Computer – Article by Alex… Read more »
Lately I’ve been visiting a few websites where super talented artists and designers use to hang out. Here’s what I found – a big pack of an inspiration! If you’re on the list… Read more »
Hello! Sorry for the lack of updates on my website. I’m preparing a few big things, some updates in the Knowledge Base and some small projects I’m crafting at night. Anyway, here’s a… Read more »