LEVEL-DESIGN.org News Roundup – Volume 42
Hello! It’s starting to be a tradition to post news every few months. I’d love to post more but I literally have no time, even for “patrolling” the websites where… Read more »
Hello! It’s starting to be a tradition to post news every few months. I’d love to post more but I literally have no time, even for “patrolling” the websites where… Read more »
LEVEL-DESIGN.org Knowledge Base was created to gather Level Art & Design links and resources from around the web in a certain categories. To make search easier, the list of categories… Read more »
Articles: A Handcrafted Feel: ‘Unexplored’ Explores Cyclic Dungeon Generation Gamasutra – Don’t Fear The Hammer: The Importance of UX In Editors & Tools Gamasutra – The Disco Generator: Procedural Level Creation in… Read more »
Hello fellow designers and artists! No links this time, only a short but very important note about the website. As you can see, page got a new look and the Knowledge… Read more »
Moving Level Design Up In The Climb
Hello! Welcome to Volume 40 of the LEVEL-DESIGN.org News Roundup. Few posts ago I’ve announced a small change on the website. I’m still struggling with finding a proper website engine… Read more »
Hello and welcome to Volume 39 of the LEVEL-DESIGN.org News Roundup. This time there’s really a lot of Level Design & Art stuff, enjoy! I’ve also listed two podcasts in this update,… Read more »
Hi! Welcome to the 38th Volume of the LEVEL-DESIGN.org News Roundup! Before I’ll start with listing the level design goodness I’ve found since the last update, I’d like to make a small… Read more »
LEVEL-DESIGN.org News Roundup – Volume 37 Hello fellow artists and designers! Welcome to the 37th Volume of the LEVEL-DESIGN.org News Roundup! I wanted to inform you about potential major website… Read more »
LEVEL-DESIGN.org News Roundup – Volume 36 Articles & Tutorials: On Theft’s Level Design: Maps and Territories The 20 Best 2D Mario Levels of All Time WoLD – UE4: 27 Step Crash… Read more »