LEVEL-DESIGN.org News Roundup – Volume 13
Scenes:
- Severalls Hospital – Scene Real-Time Rendered with CryEngine 3 [YouTube Video]
- A Cave Along The Coast – CryEngine 3 Scene by Petar Zvezdanov [CryDev News Post] [Author’s Portfolio]
- The Machine – UDK Cave Environment by Chris Zukowski [YouTube Video] [Polycount Thread]
Videos:
- Crescendo of Dreams – Quake Single Player Level Commentary by Daz [Custom Gamer YouTube Video]
- In Medias Res – Half-Life 2 Single Player Level Commentary by Daz [Custom Gamer YouTube Video]
- Killzone: Shadow Fall Technology Demo [YouTube Video]
- Bioshock – Welcome To Rapture – Environment Presentation [Polygon Fragments YouTube Video]
Articles & Interviews:
- Level Design and Procedural Generation in Shattered Planet [Article]
- Mateusz “seir” Piaskiewicz – Senior Level Artist – I’ve been inteviewed by LevelDesign.pl [Google Translate]
- Get A Job Daily: How To Be a Lead Level Designer – Interview with Adrian Sikora [Develop Online Article]
- Making of Catacombs Level [Hellraid Blog Post]
LEVEL-DESIGN.org Reference Database:
- New layout and some small improvements have been added!
- Half-Life 2: Episode One – Complete album added [Reference Database]
- Half-Life 2: Episode Two – Almost complete album added [Reference Database]
