Battlefield 4 Foliage Art Dump at Polycount
Simon Barle, Foliage Artist from DICE shared on Polycount his environment work from Battlefield 4. More screenshots here. Make sure to visit Simon’s portfolio website!
Simon Barle, Foliage Artist from DICE shared on Polycount his environment work from Battlefield 4. More screenshots here. Make sure to visit Simon’s portfolio website!
LEVEL-DESIGN.org News Roundup – Volume 7: PlanetPhillip’s AmbushVille Competition Released! [Blog Post] How Not To Build Map In 10 Days – Daz’s AmbushVille Retrospective [Blog Post] AmbushVille Levels Walkthrough and Commentary by… Read more »
LEVEL-DESIGN.org News Roundup – Volume 6: The Depths from Dark Souls – Environment presentation by Polygon Fragments[YouTube Video] Procrastination Is Bad – A disease that touches most of the industry… Read more »
LEVEL-DESIGN.org News Roundup – Volume 5: Call of Duty: Modern Warfare Trilogy Level Analysis – Nice level analysis posted on Russian blog about Level Design (thanks channie for the link) [Blog… Read more »
In next few days I’ll be updating the Videos album with game titles that are already in Screenshots album. The list starts with Call of Duty: Black Ops 2 (more… Read more »
LEVEL-DESIGN.org News Roundup – Volume 4: Lessons in Architecture – Shape of Play Blog – Hints from architects for Level Designers [Blog article] GTA4 Hove Beach – Polygon Fragments [YouTube… Read more »
LEVEL-DESIGN.org Reference Database has been updated with: Batman: Arkham City (Screenshots) Battlefield 3 (Screenshots) Syndicate (Screenshots) Wolfenstein (Videos) Each album is incomplete, I’m on it!
CryEngine Documentation got a serious update. It’s nice and clean now, have a look.
No more still shots! Tagged movies are now available on LEVEL-DESIGN.org Reference Database. Right now I’m testing the platform only with Dear Esther – Videos album but soon you’ll get… Read more »
Here’s a list of articles about analysis in Level Design. Notes included. All that is posted on Critical Distance blog and that’s a must-read! Thanks Sylvain for the tweet!