Scene created with UDK by Marcin “Mr Hyde” Winkowski. Author said it’s not finished yet. We’ll definietly keep an eye on this project.
Decadence is a Source Engine based Total Conversion. You can check how this mod was developed, what problems the development team had on the way and see some Level Design… Read more »
World of Level Design announces 11-Day Level Design Contest in Winter Theme. You have 11 days to create a playable level. Just start a new thread in WOLD Forums with… Read more »
With Left 4 Dead 2 Authoring Tools you’re able to create own content for Left 4 Dead 2. Also you’ll need to download the Left 4 Dead 2 Add-on Support… Read more »
On the 30th December LvL turned 10 years! For this occasion LvL staff have prepared 10th Anniversary Map Packs with best levels for Quake III Arena DM, 1v1, CTF, TDM… Read more »
Here’s a list of winners from NoGhost Mapping Competition for Quake III Arena. 1st Place: Devilish by Justin “StormShadow” Ingels 2nd Place: Substation 11 by Tom “Phantazm11” Perryman 3rd Place:… Read more »
Robert Briscoe is a 3D Artist from United Kingdom. In his portfolio you can find professional work from Mirror’s Edge developed by DICE and a lot of other impressive projects…. Read more »
Bram “Peris” Eulaers is an Environment Artist from Stockholm. You might remember his name from Unearthly Challenge and award wining Abandoned Colony scene. Take a look at his portfolio. Forest… Read more »
You can reed the interview with one of the Techland’s Call of Juarez: Bound in Blood Level Designers, Mateusz “Seir” Piaskiewicz at World of Level Design portal. Link to interview.
On Bringing Modern Warfare 2 To Life by Chris Remo – interview with Joel Emslie, artist at Infinity Ward. Link to article.