How To Add Depth Into Your Maps?
Short article on World of Level Design about very important thing when planning the level – adding depth to the level’s environment. Good point when looking for a level setting.
Short article on World of Level Design about very important thing when planning the level – adding depth to the level’s environment. Good point when looking for a level setting.
Hourences has updated his site. There’s a lot of changes, don’t miss interesting section called Interviews with Level Designers and Environment Artists. If you want to share your thoughts about… Read more »
Brink is a new title made by Splash Damage. Check out production focus article on CGSociety!
Check out list of Halloween Level Design Challange winners at World of Level Design! For more info and screens visit World of Level Design challenge page.
Now you can follow LEVEL-DESIGN.org on Facebook!
Check out World of Level Design Forums and vote for the best Halloween Level!
Nice article about making of Enslaved: Oddysey To The West by Ninja Theory. There’s a bit of text about environment planing: “We set a challenge to the environment team early… Read more »
List of developers’ articles found on their sites. Some of them are very interesting: DICE Insomniac Games Valve Software Bungie
Robert Briscoe posted some new pictures and a video presenting updates from his Source Engine scene called Dear Esther. More info can be found here.
Check out 13 Level Design Tips From “The Sacrifice” on World of Level Design. Article can be found here.