MATEUSZ PIASKIEWICZ
LEVEL ARTIST & DESIGNER

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       DEAD ISLAND: RIPTIDE

Project Name: DEAD ISLAND: RIPTIDE
Project Website: (Wikipedia) (MobyGames)
Genre: First Person Zombie Survival Horror
Position Held: Senior Level Artist
Production Time:
Release Date: April 23th, 2013
Platforms: PC, PS3, X360
Technology:
Developer: Techland (Wroclaw, Poland)
Publisher: Deep Silver

       KEY RESPONSIBILITIES
Senior Level Artist:
- Level Pre-production; Blocking Out Prototype.
- "Ship", "Military Base" levels - Building Level Geometry and Architecture; Art and Detailing Pass; Lighting; Post-Processing; Bug Fixing, Optimization and Performance Tweaks.
- Technical support for the main development team in Warsaw, Poland.

       PRESENTATION