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Reference Database Update
Posted by on October 19th, 2013

In next few days I’ll be updating the Videos album with game titles that are already in Screenshots album. The list starts with Call of Duty: Black Ops 2 (more than 100 videos!) and Battlefield: Bad Company 2. I also added few screenshots from Left 4 Dead 2, Syndicate and Battlefield 3.

In categories: LD.org News Roundups

LEVEL-DESIGN.org News Roundup – Volume 4
Posted by on October 17th, 2013

LEVEL-DESIGN.org News Roundup – Volume 4:

In categories: LD.org News Roundups

LEVEL-DESIGN.org Reference Database Updated!
Posted by on October 14th, 2013

LEVEL-DESIGN.org Reference Database has been updated with:

Each album is incomplete, I’m on it!

In categories: LD.org News Roundups

CryEngine Documentation Updated
Posted by on October 12th, 2013

CryENGINE_Banner

CryEngine Documentation got a serious update. It’s nice and clean now, have a look.

In categories: LD.org News Roundups

Movies Are Now Available on Reference Database!
Posted by on October 2nd, 2013

No more still shots! Tagged movies are now available on LEVEL-DESIGN.org Reference Database. Right now I’m testing the platform only with Dear Esther – Videos album but soon you’ll get more.  Here’s what you’ll see on the videos:

  • Logo Screens
  • Main Menu Options
  • Credits (short part of it just to get the idea)
  • Loading Screens
  • In-Game Menus
  • HUD Elements in Action
  • Different Gameplay Typces (platform, puzzle, fighting etc.)
  • Environment Previews

Go check it here. Also you can now use a new short site address: refdb.level-design.org.

I hope you’ll like it! Don’t mention the funky colors on previews. YouTube did that. Any ideas? Send me a mail with feedback, thanks!

In categories: LD.org News Roundups

The Art of Level Design Analysis
Posted by on October 2nd, 2013

Here’s a list of articles about analysis in Level Design. Notes included. All that is posted on Critical Distance blog and that’s a must-read!

Thanks Sylvain for the tweet!

In categories: LD.org News Roundups

Environment Modeling For Games Course at CGWorkshops
Posted by on October 2nd, 2013

I’ve just got mailed about the Environment Modeling For Games course on CGWorkshops. Here’s what the website says:

David Baldwin has spent the last few years designing playable environments for titles like the Uncharted franchise at Naughty Dog.

He joins us now to share his design and development process – starting in Maya and taking you all the through to a playable outcome in UDK. Along the way he’ll explain his theories on game modelling, level layout and how to incorporate technical elements like LODS and collision. You’ll be set weekly assignments and Dave will give personal feedback to you and your classmates.

A wonderful insight into how the lush, complex environments prevalent in today’s games are created.

Description sounds nice. It’s a 8 week long course and costs $649. Tell me how it was. Details here.

In categories: LD.org News Roundups

New 3×10 Mapping Competitions on PlanetPhillip.com
Posted by on September 30th, 2013

New Mapping Competition Series: The 3×10 on PlanetPhillip.com.

In categories: LD.org News Roundups

Level Art and Design Resources in One Place
Posted by on September 29th, 2013

Looking for a good reference pictures can waste a lot of time. It’s good to have the reference sources in one place so I’ve put all my reference and inspiration links into one article. I hope this will be useful and help someone. View the article here (Articles section).

If you know any other websites with cool pictures that could be used in Level Art and Design as an inspiration or reference, submit! Note that there’s no direct links to articles or presentations but to the websites containing the resources.

In categories: LD.org News Roundups

LEVEL-DESIGN.org News Roundup – Volume 3
Posted by on September 29th, 2013

LEVEL-DESIGN.org News Roundup – Volume 3:

In categories: LD.org News Roundups

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