LEVEL-DESIGN.org News Roundup – Volume 24

      Comments Off on LEVEL-DESIGN.org News Roundup – Volume 24

LEVEL-DESIGN.org News Roundup – Volume 24

Scenes and Levels:

  • Korath – Witcher Saga Inspired Environment by Krzysztof Teper [Video]
  • Cartographer’s Nightmare – New Quake 1 SP level by KillPixel [Trailer] [func_msgboard]

Interviews:

Tools:

Videos:

  • Mass Effect – “Citadel” Environment Presentation Video [Polygon Fragments]
  • Map Jam – Making of brushwork by Simon “Sock” O’Callaghan [Part 1] [Part 2]
  • Unreal Engine 4 Cave Effects Tech Demo [Video]
  • Probable Carcinogen – Quake 1 SP Custom Gamer Commentary [Video]
  • Jam1_Arrrcee – Quake 1 SP Custom Gamer Commentary [Video]

Other:

  • LEVEL-DESIGN.org Level Art & Design Resources – Article Updated [List]

LEVEL-DESIGN.org Reference Database Updates:

  • Outlast – First minutes [Gallery]
  • Wolfenstein: New Order – Complete SP Campaign [Gallery]

LEVEL-DESIGN.org Portfolios on Spot Vol. 1

      Comments Off on LEVEL-DESIGN.org Portfolios on Spot Vol. 1

I wanted to return to an old LEVEL-DESIGN.org tradition of promoting talented artists and designers by showing you their work. Featuring portfolios in News Roundup series wasn’t a good idea, it had no impact because lack of screenshots. Let me feature few images that show some of the greatest talents, their works and… get inspired! Check out LEVEL-DESIGN.org Portfolios on Spot Volume 1!

Each featured portfolio lands automatically on “LEVEL-DESIGN.org Featured Portfolios” page.

Spencer RoseLevel Designer – “Hijack” level for Counter-Strike: Global Offensive [Spencer’s Portfolio] [Steam Workshop]

 

Rick van VeenEnvironment Artist – “Tulip” level for Counter-Strike: Global Offensive[Rick’s Portfolio] [Steam Workshop]

Sébastien Van ElverdingheEnvironment Artist [Sébastien’s Portfolio]

LEVEL-DESIGN.org News Roundup – Volume 23

      Comments Off on LEVEL-DESIGN.org News Roundup – Volume 23

LEVEL-DESIGN.org News Roundup – Volume 23:

Articles:

Contests:

Tools:

Videos:

  • League of Legends: Summoner’s Rift – Level Design Analysis [Design Club]
  • Super Mario Bros Level 1-1 Analysis [Design Club]
  • Rage Subway Town – Environment Presentation [Polygon Fragments]
  • Citizen Returns Part 1 – HL2 SP Level Design Commentary [Custom Gamer]
  • Crow Avenue – HL2 SP Level Design Commentary [Custom Gamer]
  • Level Design – Early Video Games [YouTube]

LEVEL-DESIGN.org Reference Database Updates:

  • Call of Duty: Modern Warfare 2 – Complete SP Campaign [Gallery]
  • Call of Duty: Modern Warfare 2 (MP) – Complete MP Campaign [Gallery]
  • Call of Duty: World at War – Complete SP Campaign [Gallery]
  • Call of Duty: World at War (MP) – Few first Multiplayer levels [Gallery]
  • Dead Island: Riptide – Two first locations [Gallery]
  • Wolfenstein: New Order – First few levels [Gallery]

LEVEL-DESIGN.org News Roundup – Volume 22

      Comments Off on LEVEL-DESIGN.org News Roundup – Volume 22

LEVEL-DESIGN.org News Roundup – Volume 22:

Articles:

  • How Mega Textures are working in Rage – Very technical and not related directly to Level Art & Design but it’s good to know how it works [Article & Movies]
  • Raven Software Design Test 2014 – How to get a job in Raven Software [Design Test @ Raven]

Art Dumps:

Competitions:

  • DiamondDogsVille Competition – Half-Life 2 Mapping Contest [PlanetPhillip]

Scenes & Portfolios:

Interviews:

  • Francois “Furyo” Roughol – Senior Level Designer (BioShock: Infinite, Crysis 2, Assassin’s Creed) [MapCore]

Tools:

  • CryENGINE is now available on Steam! [Steam Blog]

Videos:

Websites:

LEVEL-DESIGN.org Reference Database Updates:

  • Call of Juarez: Bound in Blood – Complete SP Campaign [Gallery]

LEVEL-DESIGN.org News Roundup – Volume 21

      Comments Off on LEVEL-DESIGN.org News Roundup – Volume 21

LEVEL-DESIGN.org News Roundup – Volume 21:

Articles:

Scenes & Portfolios:

Videos:

Other:

LEVEL-DESIGN.org Reference Database Updates:

LEVEL-DESIGN.org News Roundup – Volume 20

      Comments Off on LEVEL-DESIGN.org News Roundup – Volume 20

LEVEL-DESIGN.org News Roundup – Volume 20:

Please follow LEVEL-DESIGN.org on Facebook and Twitter!

Articles:

Scenes & Portfolios:

Competitions:

Videos:

LEVEL-DESIGN.org Reference Database Updates:

  • Thief – Complete SP Campaign [Album Page]
  • Call of Duty: Black Ops II – Complete MP Campaign [Album Page]
  • Fallout: New Vegas – DLC Pictures [Album Page]
  • Castlevania: Lord of Shadows (XBox 360) – Big thanks for Scott C. for sharing! [Album Page]

LEVEL-DESIGN.org News Roundup – Volume 19

      Comments Off on LEVEL-DESIGN.org News Roundup – Volume 19

LEVEL-DESIGN.org News Roundup – Volume 19

Articles and Galleries:

  • Overpas, Evolved – An article about recent changes on CS:GO’s map “Overpass” [CS:GO Blog]
  • Maps of the Month – Suggestions of best recently released CS:GO maps, designers’ thoughts and insights included! [VaKarM.net]
  • Building Crown, Part 3 – Collaborating with the Counter-Strike community [PC Gamer Article]
  • Unreal Engine 4 Effects Showcase [Polycount Thread]
  • Two Types of Level Design in the Funpocalpyse by Josh Hufton [Proletariat Blog]
  • Level Design Concepts [HobbyGameDev Blog]
  • Modded “Skyrim Landscapes IV” Gallery [Imgur Gallery]

Portfolios On Spot:

Videos:

Interviews:

  • Interview with Kacper “KNJ” Niepokólczycki – Author of Deus Ex: Human Revolution scene [MapCore Articles]

LEVEL-DESIGN.org Reference Database:

  • Thief (2014) – Half of the campaign [Gallery]
  • Dark Souls – First few minutes [Gallery]

LEVEL-DESIGN.org News Roundup – Volume 18

      Comments Off on LEVEL-DESIGN.org News Roundup – Volume 18

LEVEL-DESIGN.org News Roundup – Volume 18

GDC 2014 “Level Design in a Day” Presentations:

Articles:

LEVEL-DESIGN.org Reference Database Updates:

  • Alan Wake – More screenshots but still it’s not yet complete [Gallery Page]
  • Payday 2 – Screenshots from two levels [Gallery Page]

Unreal Engine 4 Now Available!

      Comments Off on Unreal Engine 4 Now Available!

Unreal_Engine_3_logo_and_wordmark

Epic Games has released Unreal Engine 4, fully featured toolset with full C++ source code. You can licence the engine for only $19 per month! More information can be found on official Unreal Engine’s website.

This video shows engine’s new features including: Full Scene HDR Reflections, Post-Process Effects, Temporal Anti-Aliasing, Physically-Based Shading, GPU Particle Simulation and Collision, Thousands of Dynamic Lights Per Scene, Redesigned Level Editor, Mac OS X, iOS and Android Support, Oculus Rift Support and many more!

Get started with new tutorials, create your own level in UE4.

LEVEL-DESIGN.org News Roundup – Volume 17

      Comments Off on LEVEL-DESIGN.org News Roundup – Volume 17

LEVEL-DESIGN.org News Roundup – Volume 17

GDC’s “Level Design in a Day” is up right now! Hope to see some notes and articles soon!

Articles:

Videos:

  • The Masque of Red Death by Tronyn – Q1SP Video Commentary [CustomGamer]

LEVEL-DESIGN.org Reference Database Updates:

  • Kane & Lynch 2 – Complete SP Campaign. Thanks to jpintor! [Gallery Page]
  • Sniper Ghost Warrior 2 – First level [Gallery Page]
  • Titanfall – First few levels from Campaign [Gallery Page]