Unreal Engine 4 Now Available!

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Unreal_Engine_3_logo_and_wordmark

Epic Games has released Unreal Engine 4, fully featured toolset with full C++ source code. You can licence the engine for only $19 per month! More information can be found on official Unreal Engine’s website.

This video shows engine’s new features including: Full Scene HDR Reflections, Post-Process Effects, Temporal Anti-Aliasing, Physically-Based Shading, GPU Particle Simulation and Collision, Thousands of Dynamic Lights Per Scene, Redesigned Level Editor, Mac OS X, iOS and Android Support, Oculus Rift Support and many more!

Get started with new tutorials, create your own level in UE4.

LEVEL-DESIGN.org News Roundup – Volume 17

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LEVEL-DESIGN.org News Roundup – Volume 17

GDC’s “Level Design in a Day” is up right now! Hope to see some notes and articles soon!

Articles:

Videos:

  • The Masque of Red Death by Tronyn – Q1SP Video Commentary [CustomGamer]

LEVEL-DESIGN.org Reference Database Updates:

  • Kane & Lynch 2 – Complete SP Campaign. Thanks to jpintor! [Gallery Page]
  • Sniper Ghost Warrior 2 – First level [Gallery Page]
  • Titanfall – First few levels from Campaign [Gallery Page]

Crown is Released!

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A Counter-Strike: Global Offensive level “DE_Crown” by Vulcano and FMPONE has been released! More information from the authors and download link can be found here.

Additional stuff:

LEVEL-DESIGN.org News Roundup – Volume 16

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LEVEL-DESIGN.org News Roundup – Volume 16

Sorry it took me so long to create this news roundup. I’m quite busy right now. Anyway, here’s what I found:

Articles & Interviews:

Videos:

Tools:

LEVEL-DESIGN.org Reference Database:

I did some changes in the database. Each album from MultiPlayer game is described with “(MP)” text at the end of album’s name so SP and MP modes are now in separate albums.

LEVEL-DESIGN.org News Roundup – Volume 15

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LEVEL-DESIGN.org News Roundup – Volume 15

Articles & Interviews:

Scenes & Portfolios:

Videos:

  • The Importance of Quiet Time [YouTube Video]
  • Q1 SP “Penile Devastation” by RPG – Custom Gamer Video Commentary [YouTube Video]

LEVEL-DESIGN.org Reference Database:

LEVEL-DESIGN.org News Roundup – Volume 14

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LEVEL-DESIGN.org News Roundup – Volume 14

Articles & Interviews:

  • To the Catacombs and Beyond Part II – Making of “Catacombs” level for Hellraid [Hellraid Blog]
  • Interview with Rosin “kikette” Geoffrey – Environment Artist  [MapCore]

Scenes:

Videos:

  • “Infamous: Second Son” Behind the Scenes – Building of Seattle [YouTube Video]
  • Cornered 6.0 Level Design Analysis [CustomGamer]

LEVEL-DESIGN.org Reference Database:

 

Best Level Art & Design of 2013 – Results!

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I’m happy to announce the results of Best Level Art & Design of 2013 Survey! Winners will be awarded with a trophy! In one month I’ve collected votes from more than 400 people, mostly thanks to news posts from Polycount and MapCore. Thank you very much for voting and spreading the survey! So, the results are…


Best Level Design of 2013

Tomb Raider

Developed by Crystal Dynamics


Best Level Design of 2013 – Follow-Ups

Grand Theft Auto V

Developed by Rockstar North

Bioshock: Infinite

Developed by Irrational Games


Best Level Art of 2013

Bioshock: Infinite

Developed by Irrational Games


Best Level Art of 2013 – Follow-Ups

Crysis 3

Developed by Crytek

Metro: Last Light

Developed by 4A Games

 

LEVEL-DESIGN.org News Roundup – Volume 13

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LEVEL-DESIGN.org News Roundup – Volume 13

Scenes:

Videos:

Articles & Interviews:

  • Level Design and Procedural Generation in Shattered Planet [Article]
  • Mateusz “seir” Piaskiewicz – Senior Level Artist – I’ve been inteviewed by LevelDesign.pl [Google Translate]
  • Get A Job Daily: How To Be a Lead Level Designer – Interview with Adrian Sikora [Develop Online Article]
  • Making of Catacombs Level [Hellraid Blog Post]

LEVEL-DESIGN.org Reference Database:

  • New layout and some small improvements have been added!
  • Half-Life 2: Episode One – Complete album added [Reference Database]
  • Half-Life 2: Episode Two – Almost complete album added [Reference Database]

LEVEL-DESIGN.org News Roundup – Volume 12

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LEVEL-DESIGN.org News Roundup – Volume 12:

  • Top 6 Tutorials on Productivity, Focus and Time Management – Alex from World of Level Design updated some Level Design articles [Tutorials List]
  • Thief: The Dark Project “Catacombs” – Level Presentation by Polygon Fragments [YouTube Video]
  • Menkalinan by PuLSaR – New Quake 1 Single Player Level [func_msgboard Thread]

LEVEL-DESIGN.org Reference Database updates:

  • Half-Life 2 (Complete) [Link]
  • Left4Dead 2 [Link]
  • FarCry 3: Blood Dragon (Complete) [Link]