Home Page
Follow LD.org on Twitter! Follow me on Facebook!
 ·  NEWS  ·  KNOWLEDGE BASE  ·  ARTICLES & RESOURCES  ·  REFERENCE DATABASE  ·  PORTFOLIOS  ·  INTERVIEWS  ·  ABOUT & CONTACT  · 
Composition in Level Design – New article on LEVEL-DESIGN.org Knowledge Base!
Posted by on August 17th, 2014

LEVEL-DESIGN.org Knowledge Base has been updated with a new article on Composition in Level Design.

When designing a level you’re able to freely compose your virtual environment with any objects you want. This distinguishes level designers from the landscape photographers. You don’t have to adopt to existing elements of nature or architecture. You can affect the scene dramatically. A level designers’ work can be compared to that of a painter. Now let’s see the level as the art gallery and the level vistas as paintings. It means that a player can traverse from one composition to another.

You can read the article here. Have a good reading!

Update:
You can also read the article on Gamasutra Blogslink.

In categories: LD.org News Roundups

LEVEL-DESIGN.org © 2009 - 2017
Powered by WordPress
01 02