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Category: Must Listen!
Posts: 14


Industry Broadcast #123: Challenge In Games
Posted by on August 2nd, 2016

Industry Broadcast #123: Challenge In Games

In categories: Challenge, Design Principles, Difficulty, Frustration, Must Listen!, Podcasts

Industry Broadcast #143: How To Become a Game Designer
Posted by on August 2nd, 2016

Industry Broadcast #143: How To Become a Game Designer

In categories: Level Designer, Must Listen!, Podcasts

Industry Broadcast: What Activities Can Be Turned Into Games?
Posted by on July 7th, 2016

Industry Broadcast: What Activities Can Be Turned Into Games?

In categories: Action, Activities, Mechanics, Must Listen!, Podcasts, Skills, Systems

Industry Broadcast: What Are Game Mechanics?
Posted by on July 6th, 2016

Industry Broadcast: What Are Game Mechanics?

In categories: Audience, Design Principles, Design Workflows & Techniques, Mechanics, Must Listen!, Podcasts, Systems

Ludology Episode 61: Choices
Posted by on June 28th, 2016

Ludology Episode 61: Choices

In categories: Choice, Design Principles, Design Workflows & Techniques, Must Listen!, Podcasts

Ludology Episode 57 – Goal!
Posted by on June 28th, 2016

Ludology Episode 57 – Goal!

In categories: Design Principles, Design Workflows & Techniques, Goals, Must Listen!, Podcasts

Ludology Episode 45 – Emergence
Posted by on June 28th, 2016

Ludology Episode 45 – Emergence

In categories: Design Principles, Design Workflows & Techniques, Emergence, Must Listen!, Podcasts

Drive to Work #77—Creativity
Posted by on June 26th, 2016

Drive to Work #77—Creativity

In categories: Design Workflows & Techniques, Must Listen!, Podcasts

Drive to Work #177—10 Things Every Game Needs: Goal
Posted by on June 26th, 2016

Drive to Work #177—10 Things Every Game Needs: Goal

In categories: Design Principles, Design Workflows & Techniques, Goals, Motivation, Must Listen!, Podcasts

Drive to Work #189—10 Things Every Game Needs: Rules
Posted by on June 26th, 2016

Drive to Work #189—10 Things Every Game Needs: Rules

In categories: Design Principles, Design Workflows & Techniques, Gameplay, Must Listen!, Podcasts, Rules

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