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Category: Must Read!
Posts: 2


Gamasutra: Ten Principles of Good Level Design – Part 2
Posted by on July 20th, 2016

Gamasutra: Ten Principles of Good Level Design – Part 2

In categories: Articles, Design Principles, Difficulty, Emotions, Engagement, Mechanics, Must Read!

Gamasutra: Ten Principles of Good Level Design – Part 1
Posted by on July 20th, 2016

Gamasutra: Ten Principles of Good Level Design – Part 1

In categories: Articles, Comfort & Surprise, Design Principles, Environment Storytelling, Goals, Must Read!, Navigation

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