Home Page
Follow LD.org on Twitter! Follow me on Facebook!
 ·  NEWS  ·  KNOWLEDGE BASE  ·  ARTICLES & RESOURCES  ·  REFERENCE DATABASE  ·  PORTFOLIOS  ·  INTERVIEWS  ·  ABOUT & CONTACT  · 
Category: Combat
Posts: 6


What Games Are – Glossary: Encounter
Posted by on July 18th, 2016

What Games Are – Glossary: Encounter

In categories: Articles, Combat

The GM’s Guide 5 – Environment of a Battle
Posted by on July 16th, 2016

The GM’s Guide 5 – Environment of a Battle

In categories: Combat, Podcasts

The GM’s Guide 4 – Combat Encounters
Posted by on July 16th, 2016

The GM’s Guide 4 – Combat Encounters

In categories: Combat, Enemies, Podcasts

Gamasutra: The Fundamental Pillars of a Combat System
Posted by on June 29th, 2016

Gamasutra: The Fundamental Pillars of a Combat System

In categories: Articles, Combat, Design Directions, Design Principles, Gamasutra, Gameplay

Gamasutra: 7 Combat Systems That Every Game Designer Should Study
Posted by on June 29th, 2016

Gamasutra: 7 Combat Systems That Every Game Designer Should Study

In categories: Articles, Combat, Design Directions, Gamasutra, Gameplay, Mechanics

Gamasutra: Anatomy of a Combat Zone
Posted by on June 29th, 2016

Gamasutra: Anatomy of a Combat Zone

In categories: Articles, Choice, Combat, Conflict, Design Directions, Design Principles, Design Workflows & Techniques, Gamasutra, Gameplay, Layout Sketch Phase, Level Geometry, Navigation, Strategy

LEVEL-DESIGN.org © 2009 - 2017
Powered by WordPress
01 02