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Category: Conflict
Posts: 2


Gamasutra: Anatomy of a Combat Zone
Posted by on June 29th, 2016

Gamasutra: Anatomy of a Combat Zone

In categories: Articles, Choice, Combat, Conflict, Design Directions, Design Principles, Design Workflows & Techniques, Gamasutra, Gameplay, Layout Sketch Phase, Level Geometry, Navigation, Strategy

Game Design Round Table Episode #64: Conflict
Posted by on June 26th, 2016

Game Design Round Table Episode #64: Conflict

In categories: Conflict, Design Principles, Design Workflows & Techniques, Motivation, Player Control, Podcasts, Strategy

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