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Category: Extra Credits
Posts: 3


Extra Credits: Fail Faster – A Mantra for Creative Thinkers
Posted by on July 11th, 2016

Extra Credits: Fail Faster – A Mantra for Creative Thinkers

In categories: Design Phase, Design Principles, Extra Credits, Must Watch!, Videos

Extra Credits: How Games Keep Things Exciting
Posted by on July 11th, 2016

Extra Credits: How Games Keep Things Exciting

In categories: Design Principles, Emotions, Engagement, Experience, Extra Credits, Must Watch!, Pacing, Progression, Videos

Design Club – League of Legends: Summoner’s Rift – Level Design Analysis
Posted by on June 26th, 2016

Design Club – League of Legends: Summoner’s Rift – Level Design Analysis

In categories: Analysis, Balance, Boundaries, Choice, Design Principles, Extra Credits, Gameplay, Layout Types, Level Analysis Videos, Level Geometry, Videos

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