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Category: Strategy
Posts: 16


What Games Are – Glossary: Tactic
Posted by on July 22nd, 2016

What Games Are – Glossary: Tactic

In categories: Articles, Strategy

What Games Are – Glossary: Strategy
Posted by on July 22nd, 2016

What Games Are – Glossary: Strategy

In categories: Articles, Strategy

Gamasutra: Anatomy of a Combat Zone
Posted by on June 29th, 2016

Gamasutra: Anatomy of a Combat Zone

In categories: Articles, Choice, Combat, Conflict, Design Directions, Design Principles, Design Workflows & Techniques, Gamasutra, Gameplay, Layout Sketch Phase, Level Geometry, Navigation, Strategy

Ludology Episode 5 – Dominant Strategies – Take 2
Posted by on June 26th, 2016

Ludology Episode 5 – Dominant Strategies – Take 2

In categories: Podcasts, Strategy

Ludology Episode 4 – The Emergence of Strategy
Posted by on June 26th, 2016

Ludology Episode 4 – The Emergence of Strategy

In categories: Choice, Decision, Emergence, Experience, Podcasts, Strategy

3 Workflow Techniques – How to Draw Top-Down Level Design Map Layouts
Posted by on June 26th, 2016

3 Workflow Techniques – How to Draw Top-Down Level Design Map Layouts

In categories: Articles, Boundaries, Design Workflows & Techniques, Landmarks, Layout Sketch Phase, Layout Types, Level Geometry, Navigation, Playstyles, Progression, Strategy, World of Level Design

Game Design Round Table Episode #31: Tactics & Repetition
Posted by on June 26th, 2016

Game Design Round Table Episode #31: Tactics & Repetition

In categories: Choice, Design Principles, Design Workflows & Techniques, Podcasts, Repetition, Strategy

Game Design Round Table Episode #58: Death in Games
Posted by on June 26th, 2016

Game Design Round Table Episode #58: Death in Games

In categories: Design Principles, Design Workflows & Techniques, Failure, Podcasts, Strategy

Game Design Round Table Episode #64: Conflict
Posted by on June 26th, 2016

Game Design Round Table Episode #64: Conflict

In categories: Conflict, Design Principles, Design Workflows & Techniques, Motivation, Player Control, Podcasts, Strategy

Game Design Round Table Episode #88: What You Don’t Know Can Hurt You
Posted by on June 26th, 2016

Game Design Round Table Episode #88: What You Don’t Know Can Hurt You

In categories: Information, Outcome, Perception, Playstyles, Podcasts, Strategy

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