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Category: Choice
Posts: 19


Disobeying Orders In Games
Posted by on July 26th, 2016

Disobeying Orders In Games

In categories: Choice, Goals, Videos

What Games Are – Glossary: Opacity
Posted by on July 19th, 2016

What Games Are – Glossary: Opacity

In categories: Articles, Choice, Information, Outcome

GDC 14: How Board Games Matter
Posted by on July 13th, 2016

GDC 14: How Board Games Matter

In categories: Choice, Design Directions, Design Principles, Gameplay, GDC Vault, Information, Outcome, Randomness, Transparency, Videos

Level Design Primer Part 3: Obstacles and Player Choice
Posted by on July 9th, 2016

Level Design Primer Part 3: Obstacles and Player Choice

In categories: Articles, Choice, Design Principles, Obstacles

Ludology Episode 128 – Why?
Posted by on June 29th, 2016

Ludology Episode 128 – Why?

In categories: Action, Audience, Choice, Completion, Customization, Design Directions, Design Principles, Design Workflows & Techniques, Experience, Fantasy, Immersion, Mastery, Motivation, Podcasts

Gamasutra: Anatomy of a Combat Zone
Posted by on June 29th, 2016

Gamasutra: Anatomy of a Combat Zone

In categories: Articles, Choice, Combat, Conflict, Design Directions, Design Principles, Design Workflows & Techniques, Gamasutra, Gameplay, Layout Sketch Phase, Level Geometry, Navigation, Strategy

Ludology Episode 110 – Luck
Posted by on June 28th, 2016

Ludology Episode 110 – Luck

In categories: Choice, Design Principles, Design Workflows & Techniques, Podcasts, Randomness

Ludology Episode 61: Choices
Posted by on June 28th, 2016

Ludology Episode 61: Choices

In categories: Choice, Design Principles, Design Workflows & Techniques, Must Listen!, Podcasts

Ludology Episode 4 – The Emergence of Strategy
Posted by on June 26th, 2016

Ludology Episode 4 – The Emergence of Strategy

In categories: Choice, Decision, Emergence, Experience, Podcasts, Strategy

Game Design Round Table Episode #31: Tactics & Repetition
Posted by on June 26th, 2016

Game Design Round Table Episode #31: Tactics & Repetition

In categories: Choice, Design Principles, Design Workflows & Techniques, Podcasts, Repetition, Strategy

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